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Showing posts with label morning tavern heroes. Show all posts
Showing posts with label morning tavern heroes. Show all posts

Lina Inverse, Slayer

Lina Inverse is a powerful sorceress who is famous for killing bandits (to take their loot) and slaying dragons (accidentally destroying the occasional city in the process). She is quite adept at shooting fireballs at her enemies, and has also mastered more powerful spells like the Dragon Slave and the Laguna Blade. Concerned primarily with acquiring gold and powerful weapons, Lina fights for the Sentinel in exchange for a promised reward should she help destroy the Frozen Throne.

Dragon Slave
A wave of fire that ripples out from Lina Inverse, causing damage to land units in a line.
Light Strike Array
Summons a column of flames that damages and stuns enemies for 1.6 seconds.
Ultimate
Increases Lina's attack speed.
Laguna Blade
Fires off a bolt of lightning at a single target, dealing critical damage.

Syllabear, Lone Druid

Syllabear was spared a time of great strife due to the deeds of his people. Sensing their settlement's impending destruction they turned their child into a bear and sent him into the wild. Syllabear grew up strong and savage, like the bears that inhabited the forests of his home. Using druidic powers, he can enter a state of almost rabid frenzy, and even call powerful bear companions to aid him. Awakened into his elven heritage by Furion the Prophet, Syllabear has regained his true elven form, and brings the bestial spirit of the bear to the battlefield. Syllabear, Lone Druid best skills and tricks.
Summon Spirit Bear
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks.
Rabid
Syllabear can create an intense combative fury in either himself or his Spirit Bear Companion.
Lasts 10 seconds.
Synergy
Increases the Lone Druid's synergy with his Spirit Bear and himself with each level.
True Form
Syllabear learns to morph himself into a brown bear. He can morph freely between druid and bear form.

Rikimaru, Stealth Assassin

Born as the heir to the satyr dominion, Rikimaru was trained by the mightiest warriors of his race. However, the power of the Burning Legion managed to corrupt many of his kind, leaving them as mindless beasts in the forest. Vowing revenge against the Scourge, he sharpened his skills for battle. Using his small size to his advantage, he can render himself invisible, enabling him to stab his enemies in the back. He can also use thick smoke as a cover, to silence his enemies and become nearly untouchable. Rikimaru, Stealth Assassin best build and skills.

Smoke Screen
Throws a smoke bomb down in the area, silencing opponents and causing them to miss on most of their attacks. Also slows by 25% at all levels.
Lasts 6 seconds.

Blink Strike
Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
Costs 50 mana.

Backstab
The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind.
Permanent Invisibility
Rikimaru becomes permanently invisible when not attacking.

Raigor Stonehoof, Earthshaker

In the barren-lands, tales spoke of tauren sages reaping the essence of dirt. Their consciousness melds with the brown beneath them. The loam becomes the conduit of their mental thought and reality. These warriors were feared for they could summon massive ruptures at their mere whim. So tremendous was their power that their magic leaks out of the earth violently with every spell. Sadly these sages mysteriously faded from the land. When the World Tree was threatened, couriers searched these mighty ones but found just one. A young adept, Raigor Stonehoof, seeks battle to weave new tales of these shamans.

Fissure
Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, damaging opponents and leaving an impassable crevasse for a period of time.
Enchant Totem
Empowers the totem resting on Raigor's back, causing it to deal extra damage on the next attack.
Aftershock
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.
Echo Slam
Raigor sends shockwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage.

Loveless, Slithice, Naga Siren

Slithice was always a vagabond among the Naga, roaming beyond the boundaries of the sea in search of new things. During her adventures she met and fell in love with a young Orc training to be a Blademaster. Though he was inexperienced he taught her many Orcish fighting tactics employed by seasoned warriors. During their courtship as she was learning how to make traps from a local raider, a swarm of Scourge came and invaded, her love was killed before her very eyes. She used her Naga magics to put the evil to sleep and fled, and now gives her all to the Sentinel, in the name of her love.

Mirror Image
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take triple damage.
Lasts 30 seconds.
Ensnare
Entraps an enemy unit in a net, rendering the unit unable to move.
Critical Strike
Gives a chance to deal 1.5 times damage on an attack.
Song of the Siren
Slithice sings a tempting song. Enemy units near her are put to sleep.

Tough Guy, Sven, Rogue Knight

A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold.
Storm Bolt
A magical hammer is thrown at an enemy unit, causing damage and stunning the target for 2 seconds.
Great Cleave
Sven strikes with such force that all nearby enemies take damage.
Toughness Aura
Sven is here to pump you up!
God's Strength
Sven gets pumped up! Adds bonus damage for 25 seconds.

Rylai Crestfall - Crystal Maiden

Adept in the manipulation of frost and ice, Rylai is the very image of elegeance and grace. Trained by a renegade wizard deep in the heart of Winterspring, Rylai brings to the Sentinel her prowess in the arts of magic. With a vast arsenal of spells, she wreaks havoc upon her foes - be it with powerful blasts of frost to send them fleeing in panic, or be it by rendering them immobile in ice. Her foes tremble in fear as the ground beneath implodes in mighty novas of frost in a dazzling array, obliterating all who dare oppose her.

Frost Nova
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement speed and attack rate for 4 seconds.

Frostbite
Freezes the target in a case of ice, prohibiting movement and attacking. Deals 70 damage per second.
Brilliance Aura
Gives additional mana regeneration to all friendly units.
Freezing Field
Causes many random icy explosions in an area surrounding Rylai. Lasts 4 seconds.

Morphling

The Morphling, nature's magnum opus, the pinnacle of evolution, can force his liquid body to flow over opponents in a massive wave, forcibly moving himself as well as injuring his enemies. At a whim he may change the composition of his body, trading strength for agility and vice versa. Capable of manipulating his energy into either disable or damage based on his strongest attribute, the Morphling's most disturbing ability creates a literal clone of a chosen target, forcing them to face their own reflection as he crushes them in their confusion.

Waveform
Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.

Adaptive Strike
Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling's dominant attribute between Agility and Strength.

Morph
The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversable.

Replicate
The Morphling has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can morph into his replication, instantly taking its position.

Enchantress - Aiushtha

Impetus
Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is. Damage type is pure.
Enchant
Brings target unit under control of Aiushtha. If the unit cannot be converted, it will be slowed instead.
Nature's Attendants
Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec.

Untouchable
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack.

Lord of Olympia - Zeus

Once a deity of unfathomable might, Zeus reluctantly sacrificed his much relished immortality in exchange for the chance to crush the sinister armies of the unholy undead. As his soul crossed into the mortal plane, his omnipotent powers withered greatly, yet not nearly enough to quell this destructive Thunder God's resolve for justice. With sheer precision, he cleanses through the enemy ranks with an impressive mastery of electrical discharge, smiting the fool hardy with formidable bolts of lightning from the heavens above. Ever vigilant in his relentless assault, the Scourge cowers in fear of incurring the fearsome wrath of the Lord of Olympia.

Arc Lightning

Hurls a bolt of arcing energy that laces through many nearby enemy units.

Level 1 - Arcs 5 times, deals 85 damage.
Level 2 - Arcs 7 times, deals 100 damage.
Level 3 - Arcs 9 times, deals 115 damage.
Level 4 - Arcs 15 times, deals 130 damage.

Cooldown: 2 seconds.

Level 1: 65 mana, 2 sec cooldown.
Level 2: 72 mana, 2 sec cooldown.
Level 3: 79 mana, 2 sec cooldown.
Level 4: 86 mana, 2 sec cooldown.

Lightning Bolt

Summons a bolt of lightning from the heavens to strike a target enemy.

Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 275 damage.
Level 4 - Deals 350 damage.

Cooldown: 7 seconds.

Level 1: 75 mana, 7 sec cooldown.
Level 2: 95 mana, 7 sec cooldown.
Level 3: 115 mana, 7 sec cooldown.
Level 4: 135 mana, 7 sec cooldown.

Static Field

Whenever Zeus casts a spell, he shocks all nearby enemy heroes for a percentage of their current hit points as damage.
Affects an area of effect of 800.

Level 1 - Shocks for 5% of current hit points.
Level 2 - Shocks for 7% of current hit points.
Level 3 - Shocks for 9% of current hit points.
Level 4 - Shocks for 11% of current hit points.

Passive



Thundergod's Wrath

Strikes down all enemy heroes with a bolt of lightning.

Level 1 - Deals 210 damage.
Level 2 - Deals 335 damage.
Level 3 - Deals 460 damage.

Cooldown: 120 seconds.

Level 1: 225 mana, 120 sec cooldown.
Level 2: 325 mana, 120 sec cooldown.
Level 3: 450 mana, 120 sec cooldown.

Vengeful Spirit - Shendelzare Silkwood

Vengeful Spirit - Shendelzare Silkwood is one of the most powerful support character in Dota allstar game. She can swap heroes put the target into a trap and a gang bang kill for the target.

Magic Missile

A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds.

Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 250 damage.
Level 4 - Deals 325 damage.

Cooldown: 10

Level 1: 95 mana, 10 sec cooldown.
Level 2: 110 mana, 10 sec cooldown.
Level 3: 125 mana, 10 sec cooldown.
Level 4: 140 mana, 10 sec cooldown.

Terror

Shendelzare lets loose a wicked cry, terrorizing nearby enemy units. Their armor and damage are reduced.

Level 1 - Reduces base armor by 2 and damage by 5%.
Level 2 - Reduces base armor by 3 and damage by 10%.
Level 3 - Reduces base armor by 4 and damage by 15%.
Level 4 - Reduces base armor by 5 and damage by 20%.

Cooldown: 15 seconds.

Level 1: 40 mana, 15 sec cooldown.
Level 2: 40 mana, 15 sec cooldown.
Level 3: 40 mana, 15 sec cooldown.
Level 4: 40 mana, 15 sec cooldown.

Command Aura

Increases nearby units damage.

Level 1 - 12% damage.
Level 2 - 20% damage.
Level 3 - 28% damage.
Level 4 - 36% damage.

Passive



Nether Swap

Instantaneously swaps positions with a target Hero.

Level 1 - 600 range.
Level 2 - 900 range.
Level 3 - 1200 range.

Cooldown: 45 seconds.

Level 1: 100 mana, 45 sec cooldown.
Level 2: 150 mana, 45 sec cooldown.
Level 3: 200 mana, 45 sec cooldown.

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