DotA 6.72 Update
Just wait for the release of this map because this is still not yet available. Dota community is still working on it. Don't forget to comeback here dota fans and gamers for the latest updates of dot-allstars game.
Update: The v6.72 map is already available and free now to download below. This is from Icefrog.
DotA v6.72 Map Download:
DotA v6.72.w3x
DotA 6.72 Changelogs:
DotA 6.72 Changelogs(will post the changelog here later)
Don't forget to give thanks to Icefrog and Dota-allstars community.
Ancient Apparition
- Armor reduced from 4 to 2
Axe
- Base HP regeneration increased from 0.25 to 1
- Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second
Bane Elemental
- Brain Sap cooldown decreased from 16 to 14
- Fiend's Grip now gives vision of the target
- Enfeeble now reduces attack damage by a constant amount
Batrider
- Armor reduced by 1
Beastmaster
- Greater Hawk's invisibility fade time decreased from 8 to 5 seconds
- Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)
- Added Aghanim's Scepter upgrade
Bloodseeker
- Bloodbath assist AoE increased from 200 to 225
Bounty Hunter
- Base HP regeneration increased from 0.25 to 0.75
- Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6
Bristleback
- Warpath damage per stack increased from 4/8/12 to 10/15/20
Centaur Warchief
- Movement speed increased from 300 to 305
- Double Edge cooldown decreased from 12 to 10
- Hoof Stomp cooldown decreased from 15 to 13
Chaos Knight
- Base strength increased by 3
- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275
- Chaos Bolt now has a floating text indicator for the damage done
Chen
- Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)
Clockwerk Goblin
- Armor reduced by 1
Crystal Maiden
- Freezing Field level 1 manacost decreased from 300 to 200
Dark Seer
- Wall of Replica illusion damage improved from 70% to 70/80/90%
- Added an Aghanim's Scepter upgrade (and visual effect) (339914)
Doom Bringer
- Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14)
Dragon Knight
- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300
Drow Ranger
- Previous sight range nerf reverted (from 6.68)
Earthshaker
- Echo Slam initial damage reduced from 165/230/285 to 160/210/270
Enchantress
- Aghanim's Impetus range bonus increased from +150 extra to +165
Faceless Void
- Base HP regeneration increased from 0.25 to 0.75
- Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60
- Chronosphere now reveals Invisible units
- Chronosphere cast range improved from 500/550/600 to 600
- Time Walk slow affects all units along his path, instead of just at the destination
Furion
- Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)
Guardian Wisp
- Base damage increased from 33-42 to 43-52
- Attack range increased from 525 to 575
- Tether movement speed bonus reduced from 15/20/25/30% to 20%
- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25
- Spirits Oscillation subabilities no longer interrupt Wisp's movement
- Spirits now circle slightly faster when there are fewer alive
- Spirits no longer slow
- Spirits life duration increased by 3 seconds
- Spirits now spawn over 4 second interval instead of 6
- Overcharge Reworked
Gyrocopter
- Agility growth increased from 2.4 to 2.8
- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds
- Added an Aghanim's Scepter upgrade (and visual effect)
Huskar
- Burning Spears minimum HP requirement removed (it is still non-lethal)
- Life Break cast mechanism changed
Icarus
- Icarus Dive cooldown decreased from 40 to 30
- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops
- Sun Ray no longer slows
- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%
- Sun Ray turn rate slightly improved
- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits
Invoker
- No longer gets interrupted by casting orbs or invoke
- Base damage reduced by 5
- Alacrity can now target mechanical units (1680)
- Alacrity manacost increased from 50 to 100
- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80
- Cold Snap now requires a minimum of 10 damage before it triggers
- Ice Wall no longer affects magic immune units
- The Invoke combinations are now displayed in the ability tooltip
- Fixed some issues with how Invoke tracks your recently casted spells
Jakiro
- Macropyre AoE increased from 200 to 225
Juggernaut
- Base HP regeneration increased from 0.25 to 0.75
- Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%
Kunkka
- Ghost Ship stun increased from 1 to 1.2 seconds
- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4
Krobelus
- Base HP regeneration increased from 0.25 to 0.75
- Witchcraft bonuses rescaled to be more straightforward
Lanaya
- Psi Blades width increased from 70 to 80
Leoric
- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns
- Reincarnation delay decreased from 5/4.5/4 to 3 seconds
Lich
- Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20
Lina Inverse
- Aghanim's Laguna Blade cast range increased from 600 to 900
Lone Druid
- Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings
Lord of Avernus
- Aphotic Shield cast range increased from 350 to 450
Luna
- Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32
Lycanthrope
- Wolves move speed increased from 400 to 400/420/440/460
- Wolves collision size reduced a bit
Magina
- Base attack time improved from 1.45 to 1.35
Magnataur
- Cast point reduced
- Empower cast range increased from 500 to 800
- Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4
Meepo
- Added an Aghanim's Scepter upgrade
Morphling
- Armor reduced by 2
- Replicate now has a visual time (player only) that counts down its duration
- Morph now has a visual effect
Naix
- Reworked Infest
Naga Siren
- Base HP regeneration increased from 0.25 to 0.75
- Nearby Naga Siren illusions now play the Ensnare animation (98895)
- Critical Strike replaced with Rip Tide
- Song of the Siren reworked
Necrolyte
- Reaper's Scythe reworked slightly
Nerubian Weaver
- Armor reduced by 1
- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30
Nightstalker
- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%
- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75
Obsidian Destroyer
- Intelligence growth increased from 2.8 to 3.3
Omniknight
- Purification cast range increased from 400 to 400/500/600/700
Pandaren Brewmaster
- Drunken Haze duration increased from 7 to 8 seconds
- Primal Split Earth panda now carries the hero's auras around him
Pit Lord
- Model size slightly reduced
- Cast Point decreased from 0.75 to 0.60
- Dark Rift level 1 can now target units
- Expulsion reworked slightly
- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
- Pit of Malice now deals 100 damage when it affects a unit
- Pit of Malice now creates 5 corpses in the cast area
- Firestorm reworked
Puck
- Base damage increased by 4
- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)
Pudge
- Rot damage increased from 25/50/75/100 to 35/60/85/110
Queen of Pain
- Sonic Wave damage rescaled from 290/430/600 to 350/475/600
Rhasta
- Base damage increased by 5
- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7
- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320
- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)
Rooftrellen
- Armor reduced by 1
- Nature's Guise now gives the unit a 10% movement speed bonus
- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast
- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds
- Overgrowth rebalanced
- Living Armor Reworked
- Forest Sentinel Replaced with Leech Seed
Sand King
- Armor increased by 1
Shadow Priest
- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32
Shadow Demon
- Disruption manacost increased from 75 to 120
- Disruption cooldown rescaled from 16 to 25/22/19/16
- Disruption illusion duration rescaled from 6 to 5/6/7/8
- Changed Shadow Demon's hero model
Silencer
- Movement speed increased from 290 to 300
- Curse of the Silent cast range decreased from 900 to 800
- Glaives of Wisdom cooldown from 2/0/0/0 to 0
- Last Word is now muted when Silencer is stunned (previously it was only when silenced)
- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)
- Last Word AoE decreased from 900 to 750
- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero
Slardar
- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16
Slark
- Strength growth increased from 1.0 to 1.8
- Intelligence growth increased from 1.6 to 1.9
- Agility growth reduced from 2.0 to 1.5
- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)
- Essence Shift agility bonus reduced from 4 to 3 per attack
- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120
- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently
- Pounce no longer hits non-hero units
- Pounce AoE increased from 85 to 95
- Pounce's speed fixed to be the same at all levels (426269)
Spirit Breaker
- Base HP regeneration increased from 0.25 to 0.75
- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash
- Charge of Darkness Reworked
Stealth Assassin
- Base HP regeneration increased from 0.25 to 0.75
- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5
- Smoke Screen cast range increased from 350 to 425
- Smoke Screen cooldown decreased from 15 to 13 seconds
Sven
- Great Cleave AoE increased from 175 to 200
Tauren Chieftain
- Ancestral Spirit now has a secondary ability that returns the spirit (398706)
- Ancestral Spirit cooldown decreased from 19 to 16
- Ancestral Spirit cast range increased from 1000 to 1200
Techies
- Aghanim's Remote Mine cast range decreased from 900 to 700
- Land Mine limit increased from 15 to 20
- Suicide Squad, Attack! now gives Techies XP for kills he gets with it
- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150
- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%
- Detonate All subability of Remote Mine removed
Terrorblade
- Movement speed increased from 300 to 310
- Sunder HP limit now applies to yourself
- Sunder cooldown rescaled from 200/120/60 to 160/110/60
- Metamorphosis reworked
- Conjure Image replaced with Zeal
- Soul Steal replaced with Reflection
Tidehunter
- Anchor Smash reworked
Tinker
- Heat Seeking Missile now hits 2 units at all levels
Tiny
- Tossed allied units no longer take damage (they used to take a portion of the damage)
Troll Warlord
- Cast point reduced by 0.3
- Berserker Rage transformation time removed (was 0.1 sec)
- Blind replaced with Whirling Axes
Tuskarr
- Ice Shards now kills trees around the area it is created
- Snowball no longer moves faster based on the allies inside of it
Ursa Warrior
- Enrage no longer triggers an additional Fury Swipes hit
- Earthshock damage increased from 70/120/170/220 to 90/140/190/240
- Fury Swipes duration increased from 5 to 6 seconds
- Overpower cast time removed
Vengeful Spirit
- Aghanim's Nether Swap can now target creeps (339914)
Venomancer
- Base HP regeneration increased from 0.25 to 0.75
Viper
- Corrosive Skin now stacks with Poison Attack
Visage
- Base Strength decreased from 25 to 22
- Strength growth increased from 2.2 to 2.4
- Soul Assumption manacost rescaled from 150 to 200/180/160/140
- Familiars HP improved from 300/400/500 to 300/450/600
Warlock
- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6
- Fatal Bonds casting range increased from 600 to 800
- Upheaval cooldown decreased from 65 to 50
Windrunner
- Shackleshot cooldown increased from 10 to 12 seconds
Witch Doctor
- Death Ward is automatically added to your unit selection upon cast (451843)
Zeus
- Arc Lightning cooldown decreased from 2.25 to 2.0
- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80
• Added a new hero (Rubick)
Ancient Janggo of Endurance
- Charges can now be refreshed by buying the recipe
Animal Courier and Flying Courier
- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys
- Minimap indicator is now shown at the location where a courier dies
- Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)
Assault Cuirass
- Assault Cuirass recipe cost decreased from 1500 to 1300
Bloodstone
- Now starts with 5 charges
- Can no longer be disassembled
Boots of Travel
- Double clicking now teleports you to fountain
- Towers no longer stop attacking when you teleport to them
- Creeps no longer stop moving when you teleport to them
Buriza Do Kyanon
- Critical strike chance increased from 20% to 25%
Crystalys
- Critical Strike chance increased from 15% to 20%
Diffusal Blade
- Purge cooldown decreased from 12 to 8
- Purge now removes Ghost Scepter's Ghost Form
Ethereal Blade
- Ether Blast's slow increased from 45% to 60%
- Can now be disassembled (404895)
Force Staff
- Can no longer push units out of Chronosphere
Gem of True Sight
- Stock cooldown increased from 6 to 8 minutes
Guinsoo's Scythe of Vyse
- Mana regeneration decreased from 200% to 150%
Hand of Midas
- Hand of Midas now gives a constant amount of gold
- Hand of Midas gold is now reliable
- Hand of Midas manacost removed (25->0)
Healing Salve
- Stock cooldown removed
Heart of Tarrasque
- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate
Khadgar's Pipe of Insight
- Barrier's duration increased from 8 to 10 seconds
Lothar's Edge
- Wind Walk's bonus damage increased from 125 to 150
Maelstrom
- Recipe cost decreased from 800 to 600 (417406)
Mjollnir
- Recipe cost increased from 400 to 600
- IAS bonus increased from 70 to 80 to match it's components
Necronomicon
- Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600
- Archer's aura AoE increased to standard aura sizes (900)
Orb of Venom
- Orb of Venom price decreased from 500 to 450
Orchid Malevolence
- Soul Burn's damage recurrence increased from 20% to 25%
Quelling Blade
- Can now be sold
Refresher Orb
- Cooldown decreased from 210 to 160
Ring of Basilius
- No longer interrupts your hero when toggled
Sange
- Lesser Maim is no longer an Orb effect
Sange and Yasha
- Greater Maim is no longer an Orb effect
Smoke of Deceit
- Dispel AoE from heroes and towers increased from 850 to 950
- Stock cooldown increased from 10 to 12 minutes
Stygian Desolator
- Corruption effect now works on buildings
Urn of Shadows
- Double clicking will now self-cast Soul Release
• Added a new item to the Arcane Sanctum shop (Veil of Discord)
• Heroes now get XP if they get a kill outside of the standard XP range
• Increased the width of the sentinel ramp between Roshan and the Rune spawn
• Neutral spawn empty check no longer considers corpses in its spawn rules
• Improved courier deliver movement AI (Harreke)
• Added Buyback cost to Observer Scoreboard (430973)
• Added Nerubian Assassin to CM
• Added Shadow Demon to CM
• Rearranged group selection priority when selecting multiple shops (433891)
• Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680)
• Rebalanced all Melee heroes between 100 and 128 range to be 128 range
• Flying Courier has a new model (Frost Wyrm)
• Animal Courier has a new model (Grunt, It's not easy being green!)
• Satyr Hellcaller Shockwave damage increased from 100 to 125
• Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards
• Shops now have an animation (for the player only) when you select them (431929)
• Fortify Buildings glyph ability now prevents magic damage as well
• Added -disablehelp support for Snowball
• Added a new command -msa to display the speed of all your allies (443896)
• Added a new debug command -respawn
• Swapped the location of the Intelligence and Agility Taverns (410467)
• -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes
• Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero
• Improved the ability display for Split Shot toggle (82888)
• Clockwerk Goblin now has a visual effect with Aghanim's Scepter
• Invoker now has a visual effect with Aghanim's Scepter
• Thrall's class renamed from Far Seer to Disruptor
• Tombstone now has a sound effect when cast
• Rikimaru's Blink Strike has a new special effect (4131913)
• Craggy Exterior now has a visual effect when it stuns someone (118263)
• Omnislash has a new initial cast animation (430613)
• Nature's Guise has a new icon (432222)
• Refraction now has two status icons to differentiate between attack and defense effects
• Shadowraze has a new visual effect
• Scream of Pain has a new visual effect
• Added a new icon for Fatal Bonds
• Improved Sonic Wave sound and visuals (215238)
• Lina's attack old attack projectile is now restored
• Lina's fire hands visual effect have been improved
• Added a new Epicenter visual effect (216828)
• Added a new hero icon for Phoenix (378880)
• Added a new icon for Overgrowth
• Added Greek language support
• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc)
• Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed
• Fixed Scream of Pain not hitting fogged or invisible units
• Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678)
• Fixed courier command panel sometimes getting bugged if the courier is carrying certain items
• Fixed the Collect Items function causing an enemy gem to be teleported back to their base
• Fixed Flying Courier from being able to right click on a powerup to waste it
• Fixed Natural Order and Ice Vortex interaction with spell resistance items
• Fixed Buyback wasting gold and cooldown if used while reviving with Aegis
• Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973)
• Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances
• Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying
• Fixed deaths during Primal Split from counting as suicides
• Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI
• Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max
• Fixed Blur triggering on heroes with an invisibility buff
• Fixed a bug with TB disappearing from map
• Fixed Sun Ray continuing while reincarnating with Aegis
• Fixed Plasma Field AoE damage not hitting invisible units
• Fixed Desolator against Swarm units
• Fixed Desolator against Seeking Missile
• Fixed Overcharge sometimes turning off by itself
• Fixed some rare bugs with Time Walk that could cause it to jump much further
• Fixed a bug with Phase Boots and Spectral Dagger
• Fixed a rare visual glitch possible with Dream Coil
• Fixed Pudge being unable to cast Meat Hook when Ethereal (443782)
• Fixed a bug with how Stone Gaze levels up
• Fixed a bug with how the slow on Demonic Purges levels up
• Fixed Charge of Darkness using up Linken's Sphere but continuing anyways
• Fixed Meat Hook from wasting Linken's Sphere
• Fixed Laser's blind effect not getting removed by Dark Pact
• Fixed Jinada charge getting wasted on structures
• Fixed Armlet sometimes draining extra HP when you interact with your inventory
• Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range
• Fixed being able to buy smoke and gem at enemy base (404663)
• Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit
• Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced
• Fixed a bug with RD that allowed you to make the heroes move
• Fixed some edges in the Roshan area where you could place a ward
• Fixed Gem allied visual effect sometimes not showing up
• Fixed Urn of Shadows ignoring Linken's Sphere
• Fixed Ethereal Blade ignoring Linken's Sphere
• Fixed Primal Roar not being blocked properly by Linken's Sphere
• Fixed Waveform sometimes moving a little further than it should
• Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain
• Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled
• Fixed lots of old tooltip inconsistencies
* Fixed a bug with Zeus's Aghanim upgrade
* Fixed a bug with Flesh Heap
Abaddon
- Increased Aphotic Shield cast range by 50
Admiral
- Ghost Ship cooldown reduced from 100 to 90
- X Marks The Spot Return icon placement and hotkey adjusted
Alchemist
- Movement speed reduced by 5
- Chemical Rage bonus HP from 350/700/1050 to 300/600/900
Axe
- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5
Bane Elemental
- Fiend's Grip Scepter duration from 5 to 6 seconds
Bloodseeker
- Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it
Bounty Hunter
- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)
Bristleback
- Back damage prevention from 10/20/30/40 to 16/24/32/40
- Side damage prevention from 5/10/15/20 to 8/12/16/20
Broodmother
- Base movement speed reduced from 315 to 310
- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
- Spawn Spiderlings buff duration increased from 0.9 seconds to 2
Chaos Knight
- Phantasm duration increased from 20 to 24
Chen
- Test of Faith cooldown rescaled from 30/28/26/24 to 24
Dragon Knight
- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5
Dwarven Sniper
- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48
Earthshaker
- Enchant Totem no longer dispels if you animation cancel
Faceless Void
- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5
Furion
- Sprout can now target the ground again
Guardian Wisp
- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
- Spirits cooldown rescaled from 14 to 20/18/16/14
Huskar
- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%
Invoker
- Cold Snap no longer triggers on self damage
Jakiro
- Macropyre damage increased from 75/125/175 to 100/140/180
Juggernaut
- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
Keeper of the Light
- Manaleak now applies a stun instead of a slow when the target runs out of mana
- Manaleak duration from 5/6/7/8 to 4/5/6/7
- Manaleak cooldown from 20 to 18
Leshrac
- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types
Lina Inverse
- Attack range increased from 600 to 625
Lycanthrope
- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%
Magnataur
- Skewer cooldown reduced from 45 to 35
Meepo
- He can now use cyclone on his other clones
Morphling
- Adaptive Strike damage rescaled
Nerubian Assassin
- Urna Swarm rebalanced
Obsidian Destroyer
- Arcane Orb cooldown removed
Ogre Magi
- Ignite rescaled
Phantom Assassin
- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
- Reworked Blur fade mechanism
Phoenix
- Base strength reduced from 22 to 19
- Sunray activation manacost increased from 10 to 35
- Sunray slow from 14/20/26/32 to 10/16/22/28%
- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
- Reduced the duration Sunray slow lasts on you from 2 to 1 second
Pitlord
- Dark Rift cooldown reduced from 180/160/140 to 130
Pugna
- Strength gain reduced from 1.45 to 1.2
Queen of Pain
- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60
Rhasta
- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320
Sand King
- Burrowstrike manacost rescaled from 140 to 110/120/130/140
Slark
- Pounce cooldown reduced from 16 to 12
Spirit Breaker
- Strength gain increased from 2.5 to 2.8
Tauren Chieftain
- Movement speed increased by 5
Thrall
- Static Storm cooldown increased from 75 to 85
Tidehunter
- Anchor Smash chance to proc increased from 20 to 25%
Tiny
- Grow bonus damage increased from 40/80/120 to 50/100/150
Tuskarr
- Snowball maximum roll duration reduced to 3 seconds
- Snowball movement speed per extra hero reduced from 100% to 50%
- Frozen Sigil HP reduced from 300 to 220/240/260/280
- Removed the extra landing damage from Walrus Punch
Undying
- Flesh Golem's Plague slow increased from 7% to 9%
Vengeful Spirit
- Removed the small attack damage reduction aspect of Wave of Terror
Viper
- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25
Warlock
- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%
Zeus
- Static Field aoe from 900 to 1000
- Thundergod's Wrath Scepter from 355/460/570 to 400/500/600
Ancient Janggo of Endurance
- Attribute bonus and attack damage increased from 8 to 9
- Charges increased from 3 to 4
Ethereal Blade
- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility
Gem of True Sight
- Gem now has a stock cooldown of 6 minutes
Phase Boots
- Active boost increased from 15 to 16%
Smoke of Deceit
- Reduced detection area from 900 to 850
- Movement bonus increased from 10 to 15%
- Initial cast aoe increased from 900 to 1200
* Allies are now notified when you purchase a Smoke of Deceit
* Swapped the attack projectile of Thrall and Chen (280542)
* Added a new visual effect for Omniknight's aura (393596)
* Enigma model now shows team colors (395228)
* Reduced Phoenix model size a little bit
* Added a test mode command to respawn roshan (-roshan)
* Added an ally only visual effect where Ghost Ship will land
* Improved Dark Ritual mana text display so it is easier to read
* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
* Illusory Orb flashes right before it is about to expire
* Added -disablehelp support for Disruption
* Some map size reductions (Unexpect3D)
* Medallion visual effect is played on the caster now as well
* Added a status buff icon for Shallow Grave (251251)
* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
* Fixed various inconsistencies with Eredar's spell behaviors and Disruption
* Fixed Spawn Spiderlings failing to affect Ethereal units
* Fixed Bloodseeker model size issues with BKB
* Fixed Switch bugs with Strygwyr's Thirst
* Fixed various tooltips
* Fixed a bug with Illusions working against Supernova
* Fixed Empower status buff icon
* Fixed some rare bugs on Spirit Bear death
* Fixed Io and Harbinger icons moving in tavern
* Fixed Power Treads triggering Last Word
* Fixed enemies being able to see Ice Blast on the minimap when near towers
* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
* Fixed Plague Wards instantly killing Homing Missile
* Fixed gem overhead visual with shared gem
* Fixed hero vision bugs after quick buybacks
* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
* Fixed Requiem of Souls not adding charges to Necromastry
* Fixed Serpent Wards instantly killing The Swarm units
* Fixed a bug with batrider where he would sometimes lose his flying height
* Fixed Medallion triggering and ignoring Linken Sphere
* Fixed some small bugs with Power Cogs that can cause them to die prematurely
* Fixed minor inaccuracies when casting Ghost Ship near map edges
* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
* Fixed a very rare bug with muted items being created in the center of the map
* Fixed an exploit with item manipulation
* Fixed Orchid triggering and ignoring Linken Sphere
* Fixed Scepter Infernals not being affected by Blackhole
* Fixed Visage's Familiars not being affected by Blackhole
* Fixed enemy Gem and Circle of Power interaction
* Fixed potential buggy interaction of some aoe spells with Kraken Shell
* Fixed interaction between Shrapnel and Power Cogs
* Fixed an exploit with Circle of Power
* Fixed some buffs not being properly removed by Dark Pact
* Fixed an old fatal error exploit possible while using couriers
* Fixed an issue with Gem on couriers
* Fixed a bug with HCL bot game modes
* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
* Fixed some visual effects not always being displayed properly for observers
* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
* Fixed a bug with Spirit Bear and Bashers
* Fixed an abuse possible with couriers and hand of midas
* Fixed some cases where the flying courier is still able to go into the enemy fountain area
* Fixed a bug that caused Viper Strike to no longer be deniable
* Fixed rune messages not always appearing to both observers
* Fixed HP bar appearing on Spin Web
* Fix a couple of important bugs
* Added support for Turkish language
* Fixed Essence Shift interaction with Tuskar and Phoenix
* Fixed some bugs with All Int/Agi/Str and SD modes
* Fixed Techies Land Mines not triggering on Phoenix
* Fixed various misc bugs with Supernova
* Fixed Sunray and Last Word/Hex interaction
* Fixed Degen Aura working against towers
* Fixed Janggo killing Forged Spirits
* Fixed some attack modifier (Feast, Backstab, etc) interactions with Supernova
* Fixed a minor visual effect issue when picking up a Gem with full inventory
* Fixed Item drop commands interaction with Sunray
* Fixed various tooltips
* Fixed a fatal error if Phoenix dies while using Sunray against Blademail/Dispersion
* Walrus Punch cooldown from 18/16/14 to 30/24/18
* Walrus Punch landing damage from 100/200/300 to 75/150/225
* Walrus Punch crit from 2.5 to 2.25
* Snowball max chase duration from 4 to 3.25 seconds
* Snowball no longer dispels negative buffs on you and your allies while rolling
* Fixed an old bug with Call Down instantly killing Forged Spirits
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