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Atropos Bane Elemental

Atropos is an elemental force personifying the nightmares and fear of this world. He manifests where there is promise of inflicting horror and feeding off dread. Sapping his foes' psyche heals him. Manifesting his enemies' fears, he greatly enfeebles their ability to fight. He revels in disabling foes by sending them into dread slumber. When need be he can rip his soul and force it into his foes, effectively immobilizing them with despair and pain. Atropos is, in one word, Fear.
Enfeeble

Greatly reduces an enemy unit's ability to participate in combat. Reduces its damage and life regeneration.
Lasts 20 seconds.
Level 1 - Reduces attack damage by 20% and life regeneration by 1 hit point per second.
Level 2 - Reduces attack damage by 40% and life regeneration by 2 hit points per second.
Level 3 - Reduces attack damage by 60% and life regeneration by 3 hit points per second.
Level 4 - Reduces attack damage by 80% and life regeneration by 4 hit points per second.

Cooldown: 15 seconds.

Level 1: 125 mana, 15 sec cooldown.
Level 2: 125 mana, 15 sec cooldown.
Level 3: 125 mana, 15 sec cooldown.
Level 4: 125 mana, 15 sec cooldown.
Brain Sap

Feasts on the vital energies of an enemy unit, absorbing some of its hit points.

Level 1 - Absorbs 75 hit points.
Level 2 - Absorbs 150 hit points.
Level 3 - Absorbs 225 hit points.
Level 4 - Absorbs 300 hit points.

Cooldown: 20 seconds.

Level 1: 125 mana, 20 sec cooldown.
Level 2: 150 mana, 20 sec cooldown.
Level 3: 175 mana, 20 sec cooldown.
Level 4: 200 mana, 20 sec cooldown.
Nightmare

Puts another unit into a fitful slumber, filled with horrifying nightmares. It takes 20 damage per second. If that unit is attacked while it slumbers, the attacking unit comes under the effect of Nightmare.

Level 1 - Lasts 4 seconds.
Level 2 - Lasts 5 seconds.
Level 3 - Lasts 6 seconds.
Level 4 - Lasts 7 seconds.

Cooldown: 15 seconds.

Level 1: 165 mana, 15 sec cooldown.
Level 2: 165 mana, 15 sec cooldown.
Level 3: 165 mana, 15 sec cooldown.
Level 4: 165 mana, 15 sec cooldown.
Fiend's Grip

Uses dark magic to grip a target enemy unit and damage it heavily. It cannot move or attack.
Lasts 5 seconds.

Level 1 - Deals 100 damage per second, costs 40 mana and hit points per second.
Level 2 - Deals 155 damage per second, costs 60 mana and hit points per second.
Level 3 - Deals 215 damage per second, costs 80 mana and hit points per second.

Cooldown: 120 seconds.

Level 1: 100 mana, 120 sec cooldown.
Level 2: 175 mana, 120 sec cooldown.
Level 3: 250 mana, 120 sec cooldown.

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