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Demnok Lannik Warlock

Formally the chieftain of the broken Blacksun clan that fell under Mannoroth's control in days long past, Lannik has joined the Scourge in hopes of repaying his debt to the Lich King Ner'zhul, whose own Shadowmoon Clan was allied with the Blacksun many years ago. A master of demons and destructive spellwork, this warlock delights in tormenting creatures of the Light, extinguishing them like candles until none are left alive.
Fatal Bonds

Bonds up to 5 enemy units together, causing damage dealt to any of them to be partially felt by the others.
Lasts 25 seconds.

Level 1 - 5% damage to linked units.
Level 2 - 10% damage to linked units.
Level 3 - 15% damage to linked units.
Level 4 - 20% damage to linked units.

Cooldown: 30 seconds.

Level 1: 120 mana, 30 sec cooldown.
Level 2: 120 mana, 30 sec cooldown.
Level 3: 120 mana, 30 sec cooldown.
Level 4: 120 mana, 30 sec cooldown.
Shadow Word

A single word causes powerful magics to envelop the target. Creates a healing mechanism on a friendly target or damages an unfriendly one. Does not dispel on attack.
Lasts 8 seconds.

Level 1 - Heals or damages 10 hit points per second.
Level 2 - Heals or damages 20 hit points per second.
Level 3 - Heals or damages 30 hit points per second.
Level 4 - Heals or damages 40 hit points per second.

Cooldown: 24 seconds.

Level 1: 90 mana, 24 sec cooldown.
Level 2: 110 mana, 24 sec cooldown.
Level 3: 130 mana, 24 sec cooldown.
Level 4: 150 mana, 24 sec cooldown.
Upheaval

Stirs up inert magic in a target area, channeling the force into a powerful slowing current that grows more powerful with every passing second it's channeled. Can channel up to 10 seconds and up to 84% slow.

Level 1 - Slows by 7% per second.
Level 2 - Slows by 14% per second.
Level 3 - Slows by 21% per second.
Level 4 - Slows by 28% per second.

Channeling

Cooldown: 20 seconds.

Level 1: 100 mana, 20 sec cooldown.
Level 2: 110 mana, 20 sec cooldown.
Level 3: 120 mana, 20 sec cooldown.
Level 4: 130 mana, 20 sec cooldown.
Rain of Chaos

Calls an Infernal down from the sky, dealing 100 damage and stunning nearby enemies for 1 second. The Infernal lasts 60 seconds, takes reduced damage from spells, has Permanent Immolation and a chance to Pulverize an area on attack.

Level 1 - Summons an Infernal with weak Pulverize and average attack.
Level 2 - Summons an Infernal with a mighty Pulverize and powerful attack.
Level 3 - Summons an Infernal with a devastating Pulverize and deadly attack.

Cooldown: 165 seconds.

Level 1: 200 mana, 165 sec cooldown.
Level 2: 250 mana, 165 sec cooldown.
Level 3: 300 mana, 165 sec cooldown.

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