Thinking of the best item for Trang Oul Uncanny? that would be Genzu, Shiva, Eyes of Skadi.
Trang-Oul - Uncanny
Range: 100 | Move Speed: 310
Primary: INT
Str: 25 + 1.9 | Agi: 11 + 0.8 | Int: 27 + 2.7
Damage: 55 - 65 | HP: 625 | Mana: 351
HP Regen: 1 | Mana Regen: 1.09
Attack Speed: 1.44 | Armor: 2
Soul Release (E) Sends out his own life force to fly down a straight path damaging everything in its way. And deals another damage when the soul comes back. 1000 range. 225 AOE. The soul can be returned by pressing the shortcut key. Level 1 - Level 1 - Deals 50 damage and another 50 damage when it strikes the enemy back at the costs of 40 hit points and regains 20 hit points when the soul comes back. Level 2 - Level 2 - Deals 75 damage and another 75 damage when it strikes the enemy back at the costs of 60 hit points and regains 30 hit points when the soul comes back. Level 3 - Level 3 - Deals 100 damage and another 100 damage when it strikes the enemy back at the costs of 80 hit points and regains 40 hit points when the soul comes back. Level 4 - Level 4 - Deals 175 damage and another 175 damage when it strikes the enemy back at the costs of 100 hit points and regains 50 hit points when the soul comes back. This skill can kill yourself. It's more like of Abaddon's Death Coil. Mana Cost: 50/75/100/125 Cooldown: 15 Framework: Sends out a soul. Its like of Terrorblade's Sunder, but shoots on a straight path. Notes: This is like Puck's Illusionary Orb skill. But its AOE is smaller. | |
Soul Grip (R) The Uncanny sends outs some of his life force to grip an enemy unit causing damage and prevents an enemy from moving for 2 seconds. When his soul is sent out he takes takes damage and when the soul comes back he gains back some hit points. Level 1 - Level 1 - 25 damage per second. Damages Uncanny by 50 hit points and regains 25 hit points when the soul comes back. Level 2 - Level 2 - 50 damage per second. Damages Uncanny by 100 hit points and regains 50 hit points when the soul comes back. Level 3 - Level 2 - 75 damage per second. Damages Uncanny by 150 hit points and regains 75 hit points when the soul comes back. Level 4 - Level 4 - 100 damage per second. Damages Uncanny by 200 hit points and regains 100 hit points when the soul comes back. This is not bad for chasing heroes. Since Uncanny is a melee type of hero. Mana Cost: 120 Cooldown: 15 Framework: Uncanny sends out a Sunder like attack to an enemy. Then after 2 seconds the soul comes back to him like of Undying's zombies sending hit points back to him. The grip works like Rooftrellen's Overgrowth but its color is light blue. Notes: The color of the soul is blue. This skill has a cast delay like of Sven's Storm Bolt. So heroes can evade this attack. Leap, Blink, Phase Shift etc. | |
Soul Attract (T) The afflicted becomes a universal target. This skill causes the afflicted hero to be attacked by all units around it. 275 AOE Level 1 - Level 1 - Lasts for 1 second. Level 2 - Level 2 - Lasts for 1.5 seconds. Level 3 - Level 2 - Lasts for 2 seconds. Level 4 - Level 4 - Lasts for 2.5 seconds. All the surrounding units that are attacking the cursed hero cannot be controlled. Except your skeletons. Mana Cost: 80/ 90/ 100/ 110 Cooldown: 15 Framework: When the curse is casted on a hero. It's effect is like of Vol'jin's Maledict but its color is light blue. And the effects of the units that are attacking the cursed hero is question mark on top of their heads. Notes: This is much like of Axe's berserkers call without the bonus armor. | |
Raise Skeleton (K) Casts a spell on a corpse of a slain monster to raise a skeleton that fights by your side. Can summon 5 skeletons at all levels. Level 1 - Level 1 - Summons a melee skeleton fighter with 250 hit points, 25-29 damage and a 10% chance to deal 1.5x critical strike. Level 2 - Level 2 - Summons an archer skeleton with 400 hit points, 35-39 damage and has Poison Attack that slows target by 2%. Lasts for 1 second. And is stackable. Max stacks of 5. Level 3 - Level 3 - Summons a skeletal mage 650 hit points, 200 mana, 45-49 damage ( ranged ) and a Mana Burn skill. Burns up to 50 mana. ( 100 mana cost ) Mana Burn cooldown of 12 seconds. Mana Cost: 50 Cooldown: 8 Framework: Lvl 1 - The melee skeleton warriors will look like a small King Leoric. Lvl 2 - The archer skeleton will look like a small Bone Clinkz. Lvl 3 - And the skeletal mage will look like a small Pugna with his attack changed to color red. Notes: Every level. The skeleton that you can summon are upgraded. The skeletons are like Visage's revenants. They dont have any duration. |
New hero skills might change on the next dota map version depends on glitch, error or bug.D
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