Jah'rakal goes berserk, using his throwing axes as melee weapons. He gains bonus damage, movement speed, attack speed, hit points, armor, and the Bash ability, but can only attack at melee range.
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds.
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds.
Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds and moves faster.
Passive
A searing light blinds the vision of a target enemy unit, making it miss on some attacks.
Lasts 15 seconds.
Level 1 - Misses on 15% of attacks.
Level 2 - Misses on 24% of attacks.
Level 3 - Misses on 33% of attacks.
Level 4 - Misses on 42% of attacks.
Cooldown: 8 seconds.
Level 2: 20 mana, 8 sec cooldown.
Level 3: 20 mana, 8 sec cooldown.
Level 4: 20 mana, 8 sec cooldown.
Passively increases the attack speed of all nearby friendly units.
Level 1 - Increases attack speed by 5%.
Level 2 - Increases attack speed by 15%.
Level 3 - Increases attack speed by 20%.
Level 4 - Increases attack speed by 30%.
Passive
Jah'rakal goes into a feral rampage, increasing his attack and movement speeds.
Lasts 30 seconds.
Level 1 - Increases attack speed by 40% and movement speed by 7%.
Level 2 - Increases attack speed by 80% and movement speed by 9%.
Level 3 - Increases attack speed by 120% and movement speed by 11%.
Cooldown: 90/80/70 seconds.
Level 2: 150 mana, 80 sec cooldown.
Level 3: 205 mana, 70 sec cooldown.
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