Gives the Shadow Fiend the power to desecrate regions in front of him at varying distances.
Level 1 - 75 damage
Level 2 - 150 damage
Level 3 - 225 damage
Level 4 - 300 damage
Cooldown: 10 seconds.
Level 2: 75 mana, 10 sec cooldown.
Level 3: 75 mana, 10 sec cooldown.
Level 4: 75 mana, 10 sec cooldown.
Whenever the Shadow Fiend kills a target, he stores the unfortunate soul inside of him. For each stored soul he gains 2 bonus damage until his own death releases half of them from bondage.
Level 1 - 16 damage limit.
Level 2 - 30 damage limit.
Level 3 - 46 damage limit.
Level 4 - 60 damage limit.
Passive
The presence of such a horrible creature terrifies nearby enemies, reducing their armor.
Level 1 - 1 armor reduction.
Level 2 - 2 armor reduction.
Level 3 - 3 armor reduction.
Level 4 - 4 armor reduction.
Passive
Summons evil spirits around you dealing damage to units in the area. Number of spirits is related to the number of souls stored and the movement/damage reduction is related to the distance from the Shadow Fiend. Lowers movement speed and damage of nearby units. The closer the units are the greater the effect.
Cooldown: 120/110/100 seconds.
Level 2: 175 mana, 110 sec cooldown.
Level 3: 200 mana, 100 sec cooldown.
Nevermore Shadow Fiend Range Hero Killer can use best item Eye of Skadi for better attack, Butterfly for fast attack speed.
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