Vol'jin launches a cask of paralyzing powder that bounces between foes, stunning those affected for a short period of time (1 sec on Hero, 5 on creeps). Deals damage per bounce to non-hero units.
Level 1 - 2 bounces. 75 damage.
Level 2 - 4 bounces. 100 damage.
Level 3 - 6 bounces. 125 damage.
Level 4 - 8 bounces. 150 damage.
Cooldown: 20/18/16/14 seconds.
Level 2: 140 mana, 18 sec cooldown.
Level 3: 140 mana, 16 sec cooldown.
Level 4: 140 mana, 14 sec cooldown.
Vol'jin focuses his voodoo magic to heal nearby allied units.
Level 1 - Restores 6 hp/sec.
Level 2 - Restores 12 hp/sec.
Level 3 - Restores 24 hp/sec.
Level 4 - Restores 30 hp/sec.
Level 2: 30 mana, 0 sec cooldown.
Level 3: 75 mana, 0 sec cooldown.
Level 4: 100 mana, 0 sec cooldown.
Targets an area with an ancient voodoo curse. Cursed heroes will not only take damage over time, but they will be dealt bonus damage every 4 seconds based on how much hp they lost since the beginning of the curse. Lasts 12 seconds
Level 1 - Enemies lose 5 hp/sec, 10 bonus damage for every 100 hp lost during curse.
Level 2 - Enemies lose 10 hp/sec, 20 bonus damage for every 100 hp lost during curse.
Level 3 - Enemies lose 15 hp/sec, 30 bonus damage for every 100 hp lost during curse.
Level 4 - Enemies lose 20 hp/sec, 40 bonus damage for every 100 hp lost during curse.
Cooldown: 35 seconds.
Level 2: 120 mana, 35 sec cooldown.
Level 3: 120 mana, 35 sec cooldown.
Level 4: 120 mana, 35 sec cooldown.
Summons a deadly ward to attack enemy heroes.
Level 1 - 60 Chaos Damage.
Level 2 - 90 Chaos Damage.
Level 3 - 120 Chaos Damage. Bounces once.
Channeling
Cooldown: 90 seconds.
Level 2: 200 mana, 90 sec cooldown.
Level 3: 200 mana, 90 sec cooldown.
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