Instantly heals a friendly unit and damages all nearby enemy units.
Level 1 - Purifies 90 hit points.
Level 2 - Purifies 180 hit points.
Level 3 - Purifies 270 hit points.
Level 4 - Purifies 360 hit points.
Cooldown: 12 seconds.
Level 2: 120 mana, 12 sec cooldown.
Level 3: 140 mana, 12 sec cooldown.
Level 4: 160 mana, 12 sec cooldown.
Creates a powerful divine ward that blocks all magic from affecting a target unit.
Level 1 - Lasts 5 seconds.
Level 2 - Lasts 10 seconds.
Level 3 - Lasts 15 seconds.
Level 4 - Lasts 20 seconds.
Cooldown: 20 seconds.
Level 2: 70 mana, 20 sec cooldown.
Level 3: 80 mana, 20 sec cooldown.
Level 4: 90 mana, 20 sec cooldown.
Greatly degenerates the movement capabilities of units that stray too near.
Level 1 - Reduces movement speed by 7%.
Level 2 - Reduces movement speed by 14%.
Level 3 - Reduces movement speed by 21%.
Level 4 - Reduces movement speed by 28%.
Passive
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Level 1 - Lasts 5 seconds.
Level 2 - Lasts 7 seconds.
Level 3 - Lasts 9 seconds.
Cooldown: 150 seconds.
Level 2: 175 mana, 150 sec cooldown.
Level 3: 250 mana, 150 sec cooldown.
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